TonLoot Metaverse - Hero

1、What is TonLoot Metaverse?

- First P2E metaverse game 100% on freeTON network

- Player Rewards and Championship Awards

- Play both on Web3 and DeBots

- Core designers and devs from game studio

- Open source and anyone can build on top

2、TonLoot Roadmap


    • Hero - Recruit hero and conduct train & Level-up tasks

    • Attribute - set up and modify hero’s attributes
    • TonGold (TGLD) - in-game token. Can stake and swap
    • Dungeon v1 - go to dungeon lvl 1 for quick adventure to collect Crafting materials Squid Game - deathmatch arena for heroes
    • Loot bags - claim your loot bags for precious gears
    • Dragon slayer - group feed and train dragons to fight with others
    • More to come …

3、Hero(testnet) - journey starts here

What is Hero?

  • Each hero is a NFT (TrueNFT standard)
  • Recruit your heroes Choose race, gender, class
  • Complete daily Roam task to gain XPs and level-ups
  • Get prepared for upcoming challenges and quests

How to start Hero?

4、Hero test Bounty(Testnet)- 20,000 Ton total rewards!

  • Anyone can join
  • Testing and suggestions
  • Bug bounty
  • Extension and utility tools rewards - Hero ranks, Hero avatars etc.
  • Source code to be released, code review

How to feedback?

5、TonLooT - Hero images

Travel pictures:


Special thanks to Ben for reviewing texts!

Special thanks to kind support from the community! Noam, Darkwing Duck, Chuck, Jo and many others, cannot list them all!


HERO UPDATE 2021-10-29:

Added hero Attributes Page:

Click on the hero’s name to go to the Attributes page.

Each hero contains 6 attributes: Strength、Dexterity、Constitution、Intelligence、Wisdom、Charisma.

Different races will give extra attribute points when recruiting heroes.
You can also allocate the initial 32 points to 6 attributes (the higher the attribute value, the more points are required).

Don’t be careless! ! ! Your distribution will always be recorded on the blockchain and cannot be modified.

In addition, the hero attribute value determines the hero’s specialty in the future adventure. The decision is yours.

Attributes introduction

Strength measures your character’s muscle and physical power. This ability is especially important for fighters, barbarians, paladins, rangers, and monks because it helps them prevail in combat. Strength also limits the amount of equipment your character can carry.

Dexterity measures hand-eye coordination, agility, reflexes, and balance. This ability is the most important one for rogues, but it’s also high on the list for characters who typically wear light or medium armor (rangers and barbarians) or no armor at all (monks, wizards, and sorcerers), and for anyone who wants to be a skilled archer.

Constitution represents your character’s health and stamina. A Constitution bonus increases a character’s hit points, so the ability is important for all classes.
If a character’s Constitution score changes enough to alter his or her Constitution modifier, the character’s hit points also increase or decrease accordingly.

Intelligence determines how well your character learns and reasons. This ability is important for wizards because it affects how many spells they can cast, how hard their spells are to resist, and how powerful their spells can be. It’s also important for any character who wants to have a wide assortment of skills.
A wizard gains bonus spells based on her Intelligence score. The minimum Intelligence score needed to cast a wizard spell is 10 + the spell’s level. An animal has an Intelligence score of 1 or 2. A creature of humanlike intelligence has a score of at least 3.

Wisdom describes a character’s willpower, common sense, perception, and intuition. While Intelligence represents one’s ability to analyze information, Wisdom represents being in tune with and aware of one’s surroundings. Wisdom is the most important ability for clerics and druids, and it is also important for paladins and rangers. If you want your character to have acute senses, put a high score in Wisdom. Every creature has a Wisdom score.
Clerics, druids, paladins, and rangers get bonus spells based on their Wisdom scores. The minimum Wisdom score needed to cast a cleric, druid, paladin, or ranger spell is 10 + the spell’s level

Charisma measures a character’s force of personality, persuasiveness, personal magnetism, ability to lead, and physical attractiveness. This ability represents actual strength of personality, not merely how one is perceived by others in a social setting. Charisma is most important for paladins, sorcerers, and bards. It is also important for clerics, since it affects their ability to turn undead. Every creature has a Charisma score.
Sorcerers and bards get bonus spells based on their Charisma scores. The minimum Charisma score needed to cast a sorcerer or bard spell is 10 + the spell’s level. When an ability score changes, all attributes associated with that score change accordingly. A character does not retroactively get additional skill points for previous levels if she increases her intelligence.

Traveler, Good luck!!!


i LOVE this soo much!

1 Like

One of greatest and most promised project in our ecosystem, thank you!


What kind of benefit do game developers receive?

1 Like

First of all, we have rewards allocated for extension/game utility tools development. And DAO will be formed with funds and benefits, when game is launched on mainnet. So stay tuned!